Advanced Web Applications and Progressing E-Learning 2.0 Technologies in Higher Education

  • 4h 46m
  • Jean-Éric Pelet
  • IGI Global
  • 2019

With the relevant use of internet technologies such as Web 2.0 tools, e-learning can be a way to teach students anywhere at any time. Quality internet connection and a mobile device, such as a smartphone or tablet, offer students the capacities to grow along with knowledge, lectures, and helpful advice for learning in good conditions.

Advanced Web Applications and Progressing E-Learning 2.0 Technologies in Higher Education is an essential reference source providing relevant theoretical frameworks and the latest empirical research findings in e-learning and mobile learning in modern higher education and its applications in other professional fields such as medical education. Featuring research on topics such as m-learning, knowledge management technologies, computer graphics, image processing, and web-based communities, this book is ideally designed for professionals and researchers seeking coverage on education, adult education, sociology, computer science, and information technology.

In this Book

  • Current Studies Based on the Investigation of the Attitudes Towards the Internet in Higher Education
  • The Coursera Case as the Prefiguration of the Ongoing Changes on the MOOC Platforms
  • Indigenous Languages Learning Through Serious Games Based on Second Language Acquisition Theories
  • Temporal Asynchrony of Socio-Technical Devices in Distance Learning? Origins of Cleavage Between Academics and Learning Communities
  • Do I Know My Learners…? The Conditions and Factors to Consider in Embedding Ubiquitous Technologies Into the Plan and Design of the Learning Process
  • Higher Education and Web 2.0: Barriers and Best Practices From the Standpoint of Practitioners
  • Exploring the Adoptions by Students of Web 2.0 Tools for E-Learning in Higher Education: Web 2.0 Tools for E-Learning in Higher Education
  • E-Learning Strategies for Emerging Economies in the Knowledge Era
  • Advanced Human-Computer Interaction in E-Learning Systems for Handicapped People

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