Pro iPhone Development with Swift 5: Design and Manage Top Quality Apps, Second Edition

  • 5h 28m
  • Wallace Wang
  • Apress
  • 2019

If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you’ll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages.

You’ll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you’ll learn how to use Apple’s advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps.

Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language.

What You Will Learn

  • Save and retrieve data when apps close or get pushed in the background
  • Recognize speech with Apple’s advanced frameworks
  • Create augmented reality apps
  • Understand spoken commands with Siri

Who This Book is For

Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

About the Author

Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He s written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he’s not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

In this Book

  • Organizing Code
  • Debugging Code
  • Understanding Closures
  • Multithreaded Programming Using Grand Central Dispatch
  • Understanding the Application Life Cycle
  • Understanding Data Persistence
  • Passing Data Between Files
  • Translating with Localization
  • Using 3D Touch
  • Detecting Motion and Orientation
  • Using Location and Maps
  • Playing Audio and Video
  • Using the Camera
  • Using WebKit
  • Displaying Animation
  • Using Machine Learning
  • Using Facial and Text Recognition
  • Using Speech
  • Understanding SiriKit
  • Understanding ARKit
  • Interacting with Augmented Reality
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