Smashing UX Design: Foundations for Designing Online User Experiences

  • 6h 29m
  • James Chudley, Jesmond Allen
  • John Wiley & Sons (UK)
  • 2010

The ultimate guide to UX from the worldfs most popular resource for web designers and developers

Smashing Magazine is the worldŒs most popular resource for web designers and developers and with this book the authors provide the ideal resource for mastering User Experience Design (UX).

The authors provide an overview of UX and User Centred Design and examine in detail sixteen of the most common UX design and research tools and techniques for your web projects.

The authors share their top tips from their collective 30 years of working in UX including:

  • Guides to when and how to use the most appropriate UX research and design techniques such as usability testing, prototyping, wire framing, sketching, information architecture & running workshops
  • How to plan UX projects to suit different budgets, time constraints and business objectives
  • Case studies from real UX projects that explain how particular techniques were used to achieve the client's goals
  • Checklists to help you choose the right UX tools and techniques for the job in hand
  • Typical user and business requirements to consider when designing business critical pages such as homepages, forms, product pages and mobile interfaces as well as explanations of key things to consider when designing for mobile, internationalization and behavioural change.

Smashing UX Design is the complete UX reference manual. Treat it as the UX expert on your bookshelf that you can read from cover-to-cover, or to dip into as the need arises, regardless of whether you have 'UX' in your job title or not.

About the Authors

James Chudley and Jesmond Allen are User Experience Directors at cxpartners, a user experience consultancy based in Bristol, UK. Between them, they have more than 30 years experience of designing and evaluating digital products for clients who represent the best of the web.

In this Book

  • Introduction
  • Chapter 1: Understanding the User-Centered Design Process
  • Chapter 2: Planning UX Projects
  • Chapter 3: Planning and Conducting Effective Stakeholder Interviews
  • Chapter 4: Organizing and Running a Successful Requirements Workshop
  • Chapter 5: Planning, Conducting, and Analyzing a Usability Test
  • Chapter 6: Gaining Useful Insights from Competitor Benchmarking
  • Chapter 7: Conducting Effective Contextual Research
  • Chapter 8: Using Analytics to Uncover Interesting User Behavior
  • Chapter 9: Designing, Launching, and Analyzing a Successful Survey
  • Chapter 10: Conducting a Useful Expert Review
  • Chapter 11: Planning and Running Successful Ideation Workshops
  • Chapter 12: Creating Task Models and User Journeys That Convey Real User Behavior
  • Chapter 13: Creating Customer Experience Maps to Help Visualize the User Experience
  • Chapter 14: Creating Useful Persona Profiles
  • Chapter 15: Designing Usable Information Architectures
  • Chapter 16: Using Sketching to Generate and Communicate Ideas
  • Chapter 17: Designing Great Wireframes
  • Chapter 18: Using Prototypes to Bring Your Ideas to Life
  • Chapter 19: Navigation UX Deconstructed
  • Chapter 20: Homepage UX Deconstructed
  • Chapter 21: Category Page UX Deconstructed
  • Chapter 22: Search UX Deconstructed
  • Chapter 23: Product Page UX Deconstructed
  • Chapter 24: Shopping Cart and Checkout UX Deconstructed
  • Chapter 25: Article and Content Page UX Deconstructed
  • Chapter 26: Photo UX Deconstructed
  • Chapter 27: Help and Faq UX Deconstructed
  • Chapter 28: Forms UX Deconstructed
  • Chapter 29: Tables, Charts, and Data UX Deconstructed
  • Chapter 30: Great Client UX Deconstructed
  • Chapter 31: Designing for Behavioral Change
  • Chapter 32: Designing for Internationalization
  • Chapter 33: Designing for Mobile
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