Micro Frontends in Action
- 9h 14m 4s
- Michael Geers
- Manning Publications
Browser-based software can quickly become complex and difficult to maintain, especially when it's implemented as a large single-page application. By adopting the micro frontends approach and designing your web apps as systems of features, you can deliver faster feature development, easier upgrades, and pick and choose the technology you use in your stack. Micro Frontends in Action is your guide to simplifying unwieldy frontends by composing them from small, well-defined units.
About the technology
Micro frontends deliver the same flexibility and maintainability to browser-based applications that microservices provide for backend systems. You design your project as a set of stand-alone components that include their own interfaces, logic, and storage. Then you develop these mini-applications independently and compose them in the browser.
About the audiobook
Micro Frontends in Action teaches you to apply the microservices approach to the frontend. You’ll start with the core micro frontend design ideas. Then, you'll build an e-commerce application, working through practical issues like server-side and client-side composition, routing, and maintaining a consistent look and feel. Finally, you'll explore team workflow patterns that maximize the benefit of developing application components independently.
- Create a unified frontend from independent applications
- Browser and server-side composition and routing
- Implement effective dev teams and project workflow
In this Audiobook
Chapter 1 - What are Micro Frontends?
Chapter 2 - My First Micro Frontends Project
Chapter 3 - Composition with Ajax and Server-Side Routing
Chapter 4 - Server-Side Composition
Chapter 5 - Client-Side Composition
Chapter 6 - Communication Patterns
Chapter 7 - Client-Side Routing and the Application Shell
Chapter 8 - Composition and Universal Rendering
Chapter 9 - Which Architecture Fits My Project?
Chapter 10 - Asset Loading
Chapter 11 - Performance is Key
Chapter 12 - User Interface and Design System
Chapter 13 - Teams and Boundaries
Chapter 14 - Migration, Local Development, and Testing