Beginning Programming All-In-One Desk Reference For Dummies

  • 9h 19m
  • Wallace Wang
  • John Wiley & Sons (US)
  • 2008

So you want to be a programmer? Or maybe you just want to be able to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you for whatever reason, Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if beefy, book.

In this practical guide, you’ll find out about compiling, algorithms, best practices, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you’ll get a feel for the variety of languages and the needs they fill. Seven minibooks cover:

  • Getting started
  • Programming basics
  • Data structures
  • Algorithms
  • Web programming
  • Programming language syntax
  • Applications

Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into “machine language” that the computer understands, use programming best practices, explore the “how” and “why” of data structuring, and more. You’ll even get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. Soon you’ll realize that — wow! You’re a programmer!

About the Author

Wallace Wang is a bestselling author with more than 2.3 million For Dummies books in print. He wrote Beginning Programming For Dummies and moonlights as a stand-up comic.

In this Book

  • Introduction
  • Getting Started Programming a Computer
  • Different Methods for Writing Programs
  • Types of Programming Languages
  • Programming Tools
  • Managing Large Projects with Software Engineering
  • How Programs Work
  • Variables, Data Types, and Constants
  • Manipulating Data
  • Making Decisions by Branching
  • Repeating Commands by Looping
  • Breaking a Large Program into Subprograms
  • Breaking a Large Program into Objects
  • Reading and Saving Files
  • Documenting Your Program
  • Principles of User Interface Design
  • Structures and Arrays
  • Sets and Linked Lists
  • Collections and Dictionaries
  • Stacks, Queues, and Deques
  • Graphs and Trees
  • Sorting Algorithms
  • Searching Algorithms
  • String Searching
  • Data Compression Algorithms
  • Encryption Algorithms
  • HyperText Markup Language
  • CSS
  • JavaScript
  • PHP
  • Ruby
  • C and C++
  • Java and C#
  • Perl and Python
  • Pascal and Delphi
  • Visual Basic and REALbasic
  • Database Management
  • Bioinformatics
  • Computer Security
  • Artificial Intelligence
  • The Future of Computer Programming
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