Building a 2D Game Physics Engine: Using HTML5 and JavaScript
- 1h 36m
- Huaming Chen, Jebediah Pavleas, Kelvin Sung, Michael Tanaya
- Apress
- 2017
Featuring easy-to-read content while utilizing a learn-by-doing approach, this unique and practical resource teaches you how to build your very own 2D physics-based game engine simulation system for rigid body dynamics.