C Programming for the Absolute Beginner: The Fun Way to Learn Programming

  • 3h 9m
  • Michael Vine
  • Cengage Course PTR
  • 2002

If you are new to programming with C and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the For the Absolute Beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you’ve learned to the next programming language you tackle.

With the instructions in this book, you’ll learn to:

  • Initialize variables and use the assignment operator
  • Use compound if structures and input validation
  • Create one- and two-dimensional arrays
  • Read, print, and manipulate strings
  • Divide a program

About the Author

Michael Vine has taught computer programming, Web design, and database classes at Indiana University/Purdue University, Indianapolis and at MTI College of Business and Technology in Sacramento, California. He currently works full-time as a software engineer developing multitiered applications with the Java 2 Platform, Enterprise Edition (J2EE), Visual Basic, and Oracle.

In this Book

  • C Fundamentals
  • Beginning Data Types
  • Conditions
  • Looping Structures
  • Structured Programming
  • Arrays
  • Pointers
  • Strings
  • Advanced Structures and Data Types
  • Dynamic Memory Allocation
  • File Access
  • The C Preprocessor
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