Computer Graphics Programming in OpenGL With Java, Third Edition

  • 7h 13m
  • John L. Clevenger PhD, V. Scott Gordon PhD
  • Mercury Learning
  • 2021
This new edition provides both step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java in addition to reviewing its theoretical foundations. It is appropriate both for computer science graphics courses and for professionals interested in mastering 3D graphics skills.