Learn Unity 3D Programming with UnityScript: Unity's JavaScript for Beginners

  • 5h 36m
  • Janine Suvak
  • Apress
  • 2014

Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.

Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development.

You'll learn about animation, sound, physics, how to handle user interaction and so much more. Janine Suvak has won awards for her game development and is ready to show you how to start your journey as a game developer. The Unity3D game engine is flexible, cross-platform, and a great place to start your game development adventure, and UnityScript was made for it - so get started game programming with this book today.

What you’ll learn

  • How to use UnityScript programming to build exciting Unity games
  • The basics of game logic and design through hands-on examples of common game patterns
  • Where and how to find free art, music, and other resources to really bring your games to life
  • How to use key concepts of your game creation such as physics, animation, handling user interaction, and sound
  • How to debug and test your games to ensure they work perfectly
  • How to read and interpret the documentation to rapidly advance your scripting skills
  • How to find and use scripts, art, and audio from the Asset Store

Who this book is for

Learn Unity Programming with UnityScript is for anybody new to programming or Unity who wants to learn how to create games. You do not need any programming experience or experience with design tools such as Adobe Creative Suite or similar. You can get started making Unity games with this book today.

About the Author

Born and raised in the San Francisco Bay Area, Janine studied electrical engineering at CalTech and went on to serve in the U.S. military. There she worked with avionics systems before switching to medical school, only to return to the military as a flight surgeon. Her interest in programming began in junior high with the Apple II, and she applied this interest throughout her military career to various projects from the early transition of maintenance parts tracking from paper to computers, writing personnel tracking database systems and proprietary electronic medical records programs before such commercial products were available.

After leaving military service, Janine turned her favorite pastime of programming into a full time freelance career, initially developing iOS applications before delving into Android development. Her recent endeavors resulted in winning entries for two of five categories in the Samsung Hope for the Children competition for educational games development, which are to be released later this year. She is particularly interested in 3D games and augmented reality.

In this Book

  • Getting Started with Unity
  • Game Programming 101
  • Making a Simple Scene
  • Using Scripts and the GameObject
  • Moving the GameObject
  • Starting with Coding Physics
  • Using Advanced Physics Concepts
  • Particle Emitters and Special Effects
  • Game Design and Logic—The Blueprint
  • Putting the Pieces Together and Building Your Game
  • Enhancing the User Experience: GUI and Sound
  • Optimizing Your Game
  • Where to Go from Here
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