The Encyclopedia of Games for Trainers

  • 3h 8m
  • Andy Kirby
  • Human Resource Development Press
  • 1992

Use these participative training techniques to rejuvenate, challenge, and motivate participants. This collection of over 145 group games will get participants involved in the learning process and add substance to new or existing programs on any training topic.

In addition to providing you with a substantial stock of games, the manual includes an in-depth discussion of the unique dimension that well-presented games add to a training session. It covers proper preparation for the use of games in training, techniques for providing feedback to participants, and methods for choosing a game that is right for your audience and subject matter.

In this Book

  • Introduction—The Theory and Practice of Games
  • The Objectives Used in This Book
  • Index of Games

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