C++: Creating a Complete Game in SFML
C++ 20 | Intermediate
- 11 videos | 1h 32m 41s
- Includes Assessment
- Earns a Badge
Multimedia applications require a number of different entities to come together - graphical entities, animations, views, audio, and networking. SFML's modules allow you to incorporate all of these in an easy and intuitive manner to build fully-fledged gaming applications. First, explore graphics entities such as textures and sprites to specify backgrounds and interact with different textures. Next, use vertex arrays to create and transform shapes by moving, rotating, and scaling entities. Then, create animations and play sounds using SFML. Finally, bring everything together to build a multimedia game of Tic-Tac-Toe, containing the logic for win-lose-draw. After completing this course, you will have the skills and ability to use SFML constructs to develop gaming applications.
WHAT YOU WILL LEARN
discover the key concepts covered in this coursecreate textures and spritescreate shapes using vertex arraysperform transformations on shapescreate animations using sprite sheetsdisplay images using interactive views
play audio sounds in an SFML appdefine a tic-tac-toe gameimplement code for tic-tac-toelaunch and play tic-tac-toesummarize the key concepts covered in this course
IN THIS COURSE
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