iOS Projects in Visual Studio

Visual Studio 2013    |    Beginner
  • 15 Videos | 1h 6m 52s
  • Includes Assessment
  • Earns a Badge
Likes 5 Likes 5
Learn about creating IOS applications with Xamarin, including connecting to Visual Studio and MAC OS X Xamarin services, working with IOS Designer and storyboards, coding basic functionality, debugging, using emulators, and optimization.

WHAT YOU WILL LEARN

  • outline requirements for developing Xamarin.iOS applications using Visual Studio
    Connecting Windows Visual Studio and Mac OS X Xamarin services
    create a Xamarin iOS project in Visual Studio as part of a cross-platform solution and configure the Info.plist
    describe how to use storyboards in the iOS Designer to design an application visually
    use the iOS Designer to add controls to the UI for an iOS application
    code basic functionality for Xamarin iOS UI elements
    enable touch in a Xamarin.iOS project
    describe and work with Xamarin iOS layout settings
  • run a Xamarin iOS application in an iOS emulator and debug the application
    use and manage image resources in a Xamarin.Android Project
    use and manage image resources in a Xamarin.iOS Project
    use reflection to identify resources for Xamarin projects
    use caching to optimize use of reflection to identify resources
    add a component from the Xamarin Component Store to a project
    add a Nuget to a Xamarin project

IN THIS COURSE

  • Playable
    1. 
    Xamarin.iOS for Visual Studio Requirements
    3m 47s
    UP NEXT
  • Playable
    2. 
    Connecting Visual Studio and Mac OS X Xamarin Services
    3m 10s
  • Locked
    3. 
    Creating an iOS Project
    4m 6s
  • Locked
    4. 
    Working with the iOS Designer and Storyboards
    4m 49s
  • Locked
    5. 
    Adding Controls to an iOS UI
    3m 50s
  • Locked
    6. 
    Coding Basic Functionality for iOS Controls
    4m 42s
  • Locked
    7. 
    Enabling Touch in a Xamarin.iOS Project
    5m 3s
  • Locked
    8. 
    Working with iOS Layout Settings
    3m 46s
  • Locked
    9. 
    Debugging and Using an iOS Emulator
    4m 33s
  • Locked
    10. 
    Resources in a Xamarin.Android Project
    3m 33s
  • Locked
    11. 
    Resources in a Xamarin.iOS Project
    2m 56s
  • Locked
    12. 
    Using Reflection to Identify Resources
    3m 10s
  • Locked
    13. 
    Optimize Reflection with Caching
    5m 30s
  • Locked
    14. 
    Using the Xamarin Component Store
    3m 48s
  • Locked
    15. 
    Including a NuGet in a Project
    3m 11s

EARN A DIGITAL BADGE WHEN YOU COMPLETE THIS COURSE

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