Java SE 13: Understanding Classes & Objects in Java

Java SE 13    |    Intermediate
  • 8 Videos | 1h 5m 9s
  • Includes Assessment
  • Earns a Badge
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What makes the programming language Java so useful is that can run on multiple platforms. In this course, you will examine Java and its support for object-oriented programming. This course uses real-world entities to demonstrate how member variables represent the state of those entities, and how member functions represent the behavior of those entities. Participants study the various basic types of variables in Java and distinctions between eight primitive types and strings, which are a type of object. You will learn that all basic building blocks of all operations are these basic types of variables. As a practical exercise, create a project in Java with Java's two basic building blocks, the twin concepts of classes and objects. Next, learn to create classes and instantiate objects of these classes. You will discover that all objects in Java come with certain built-in capabilities, because they all inherit from a common ancestor base class. Finally, participants learn how to use constructors, getter methods, and setter methods to configure and initialize Java objects.

WHAT YOU WILL LEARN

  • discover the key concepts covered in this course
    recognize what classes and objects are
    recognize what member variables, static member variables, and member functions are
    define a class and instantiate an object of that class in Java
  • print out the details of an object to the system console
    define and invoke constructors in classes to correctly initialize member variables
    define and invoke getter and setter methods to access private member variables of a class from outside that class
    summarize the key concepts covered in this course

IN THIS COURSE

  • Playable
    1. 
    Course Overview
    2m 12s
    UP NEXT
  • Playable
    2. 
    Classes and Objects
    10m 2s
  • Locked
    3. 
    Member Variables and Methods
    9m 51s
  • Locked
    4. 
    Defining Classes
    8m 21s
  • Locked
    5. 
    Instantiating Objects
    10m 7s
  • Locked
    6. 
    Invoking Constructors
    10m 14s
  • Locked
    7. 
    Using Getters and Setters
    10m 30s
  • Locked
    8. 
    Course Summary
    52s

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