Graphics, Animation, Gaming, & Media

iOS 10    |    Intermediate
  • 13 Videos | 1h 24m 50s
  • Includes Assessment
  • Earns a Badge
Likes 7 Likes 7
Creating visually attractive layouts is crucial for customer engagement and retention. Discover how to use iOS graphics frameworks for graphic presentation, including creating gaming apps, working with media files, and camera control.

WHAT YOU WILL LEARN

  • create an iOS view object from scratch using Core Graphics
    specify and customize colors in iOS applications
    display images using Core Graphics
    use Core Animation to add animation to an iOS app
    start with the iOS SpriteKit framework to create gaming apps
    work with the iOS  SpriteKit framework to create  gaming apps
    implement the Image Picker controller and delegate to enable support image and video selection in an iOS app
  • implement the Image Picker controller to enable users to take photos from within an iOS app and access the images within the app
    use the ImagePicker controller to enable users to record videos in app
    play video with AVFoundation framework functions
    implement support for audio recording using AVFoundation in iOS apps
    implement support for audio playback using AVFoundation in iOS apps
    implement PhotoKit features in an iOS application

IN THIS COURSE

  • Playable
    1. 
    Using Core Graphics and Quartz 2D
    6m 4s
    UP NEXT
  • Playable
    2. 
    Working with Colors
    5m 35s
  • Locked
    3. 
    Working With Images
    4m 9s
  • Locked
    4. 
    Using Core Animation
    4m 39s
  • Locked
    5. 
    Getting Started with SpriteKit
    6m 41s
  • Locked
    6. 
    Using SpriteKit
    3m 45s
  • Locked
    7. 
    The Image Picker Controller
    5m 8s
  • Locked
    8. 
    Taking Images Using the Image Picker
    6m 32s
  • Locked
    9. 
    Recording Video Using The Image Picker
    7m 45s
  • Locked
    10. 
    Playing Video Using AVFoundation
    4m 28s
  • Locked
    11. 
    Recording Audio Using AVFoundation
    9m 23s
  • Locked
    12. 
    Playing Audio Using AVFoundation
    5m 41s
  • Locked
    13. 
    Implementing PhotoKit
    10m

EARN A DIGITAL BADGE WHEN YOU COMPLETE THIS COURSE

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