Creating a VR App with Unity

Beginner
  • 13 Videos | 1h 1m 11s
  • Includes Assessment
  • Earns a Badge
Likes 17 Likes 17
Unity provides an IDE for creating virtual reality apps. Discover how to set up the environment and view the key scripts and components necessary for building a VR app.

WHAT YOU WILL LEARN

  • download and install Unity3d and associated components
    set up and configure a virtual reality project within Unity
    import and install sample files into a Unity VR project
    describe and use the VREyeRaycaster script to determine what the eye may be looking at
    use the VRInput class to determine if the user has provided any input
    attach the VRInteractiveItem component to GameObjects
    use a custom script to subscribe to and respond to VRInteractiveItem events
  • render a reticle on objects as a user's gaze changes within the environment
    use Selection Radials to get confirmation an action should take place
    use Selection Sliders to fill in bars to get confirmation a user wants an action to take place
    use colliders and Rigidbody to implement realistic movement in an app
    use LoadSceneAsync to prevent lag or jitters when loading data in a virtual reality environment
    use the built-in Unity VR capabilities to build a virtual reality app

IN THIS COURSE

  • Playable
    1. 
    Installing Unity
    3m 21s
    UP NEXT
  • Playable
    2. 
    Creating a Unity Virtual Reality Project
    3m 8s
  • Locked
    3. 
    Importing Unity Virtual Reality Scripts
    2m 47s
  • Locked
    4. 
    Using VREyeRaycaster
    5m 14s
  • Locked
    5. 
    Using VRInput
    6m 49s
  • Locked
    6. 
    Creating a VRInteractiveItem
    3m 7s
  • Locked
    7. 
    Responding to VRInteractiveItem Events
    6m 20s
  • Locked
    8. 
    Rendering a Reticle
    5m 7s
  • Locked
    9. 
    Using SelectionRadial
    5m 19s
  • Locked
    10. 
    Using SelectionSlider
    3m 11s
  • Locked
    11. 
    Using Colliders
    2m 41s
  • Locked
    12. 
    Using Asynchronous Loading
    3m 43s
  • Locked
    13. 
    Exercise: Use the VR Features of Unity
    4m 25s

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